AI Insights · Timothy · October 2021
Top 5 Snake Games on iOS in the Middle East: Q3 2021 Performance
Discover the performance of the top 5 snake games on iOS in the Middle East during Q3 2021, including insights on downloads, revenue, and active users.
In Q3 2021, the top 5 snake games on iOS in the Middle East showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period. The data comes from Sensor Tower, and more insights can be found there.
Snake.io - Fun Online Snake
Throughout the quarter, weekly revenue for Snake.io - Fun Online Snake fluctuated but peaked at approximately $1K in early August. Weekly downloads showed an upward trend initially, reaching 35K in mid-July, before experiencing a decline to 18K by the end of September. Weekly active users followed a similar pattern, peaking at around 288K in late July and declining to 231K by the end of the quarter.
Snake Rivals - io Snakes Games
For Snake Rivals - io Snakes Games, weekly revenue saw a steady decline from $606 at the end of June to $232 by the end of September. Downloads were inconsistent, with a significant spike to 1.1K in the last week of September. Active users also varied, starting at around 2.9K at the end of June, dipping mid-quarter, and then rising to 2.7K by the end of September.
WormsZone.io - Hungry Snake
Weekly revenue for WormsZone.io - Hungry Snake peaked at $451 in early August and then gradually declined to $148 by the end of September. Downloads fluctuated throughout the quarter, starting at 3.3K at the end of June, peaking at 4K in mid-August, and ending at 1.9K. Active users showed a downward trend, starting from 22.7K and falling to 16.2K by the end of September.
Little Big Snake
Little Big Snake had a relatively low weekly revenue, peaking at $367 in late August. Downloads remained low throughout the quarter, with a high of 144 in mid-July and a low of 30 in early September. Active users showed minor fluctuations, peaking at 381 at the end of July and ending at 271 by the end of September.
slither.io
The weekly revenue for slither.io was modest, peaking at $171 at the end of June and then dropping to zero by September. Downloads fluctuated, with a peak of 12K in mid-August and a low of 4.2K by the end of September. Active users peaked at 59.3K in mid-August and then declined to 42.3K by the end of the quarter.
These insights provide a snapshot of the performance of the top snake games in the Middle East on the iOS platform during Q3 2021. For more detailed data and further insights, visit Sensor Tower.